All Generators

Every generator on the site, grouped by what you need right now. Each one gives a useful result in one tap, works with any game, and can save its result to your journal.

People

Someone to meet, follow, hire or fear.

NPC GeneratorsNames, jobs, quirks and secrets for sixteen ancestries.16 pagesCharacter Concept GeneratorsTwelve archetypes with background, drive and flaw.12 pagesCompanion GeneratorsSix kinds of companion, each with a motive and a catch.6 pagesVillain GeneratorsSix villain types with a goal and a weakness.6 pages

Places

Somewhere to go and something to call it.

Tavern Name GeneratorsTwelve themes of tavern, each with a barkeep and a rumour.12 pagesSettlement GeneratorsSix settlement types with a problem and a secret.6 pagesPlace Name GeneratorsEight kinds of place, each with a local legend.8 pagesWorld BuilderBuild a world step by step: regions, cities, factions and a printable map.

Adventure and danger

Reasons to travel and trouble on the way.

Quest Hook GeneratorsFourteen quest types with a client, a twist and a reward.14 pagesRandom Encounter GeneratorsSeventeen terrains with a twist and a mood.18 pagesDungeon Room GeneratorsFifteen dungeon types with exits, hazards and treasure.15 pagesTrap GeneratorsFive trap types with trigger, clue and fix.5 pagesWeather GeneratorsNine biomes with conditions, effects and omens.9 pagesRumor GeneratorsEight settings with a source and a truth rating.8 pagesRandom EventsPlot twists on demand when a scene stalls.

Treasure

What your hero finds, buys and carries.

Loot and Treasure GeneratorsPockets, wares, monster parts, trinkets and hoards.6 pagesMagic Item GeneratorsSix kinds of item with a quirk and a drawback.6 pages

Writing

Prompts for the journal between scenes.

Journal PromptsSix moods of prompt for between-scene writing.6 pages

How to use a generator in solo play

Roll when something new appears in your story: a stranger at the door, a room behind it, the weather on the road. Take what fits, ignore what does not, and ask the yes/no oracle how the world reacts. Save anything worth remembering to your Campaign Notebook.

More solo RPG tools